ERT RPG

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ERT RPG

The home of the Emergency Response Team, the online text roleplaying game

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    Hit And Run Overview

    DCBurke
    DCBurke
    Admin
    Admin

    3558
    Join date : 2010-07-17
    Location : Newfoundland
    20101030

    Hit And Run Overview Empty Hit And Run Overview

    Post by DCBurke

    ERT Call 27102010
    Emergency alert for Hit and Run reported by officer on patrol

    Units or Task Forces onscene
    S-1, ALS-1, PC's

    Call
    PC -8 respond from initial patrol, spotting a crowd gathering, when body found, COPA was contacted and EMS was dispatched. In waiting for EMS, school Nurse from just down the street was called up to assist. Susepct chased and arrested. Victim treated at ERT hospital with injuries not considered life threatening

    Overall, it was good, I noticed very few problems.

    DCBurke
    COPA Main
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    C. Davis

    Post Sat Oct 30, 2010 8:44 pm by C. Davis

    Wow, we're on a roll! We've been doing well so far and still making up for that drug truck accident call.
    DCBurke

    Post Sat Oct 30, 2010 9:13 pm by DCBurke

    Yes, I am making note of all the calls that go well.. Hopefully soon we'll be able to run a large scale call
    C. Davis

    Post Sun Oct 31, 2010 6:39 am by C. Davis

    Yeah, I think we're getting close. As long as everyone READS THE CALL and knows what they're doing, it's possible.
    DCBurke

    Post Sun Oct 31, 2010 7:41 am by DCBurke

    For sure, I'm letting units do training on the Training Strip on complex, to try and figure out team work. It's fine to mess up training, real life is a no no though.

    The training strip is a 100ft concrete runway-like strip, where we can not only cut up cars, but crash cars, simulate spike strip training, and also do medical excersizes. This is a small amount compared to what the TA has on base.
    J.Libor

    Post Sun Oct 31, 2010 9:07 am by J.Libor

    Maybe if we make tactical channels for fire/Ems then one for pd like the one with accident/ warrant call.
    A.Halls

    Post Sun Oct 31, 2010 10:31 am by A.Halls

    J.Libor wrote:Maybe if we make tactical channels for fire/Ems then one for pd like the one with accident/ warrant call.

    I like this suggestion, but how would you do that?
    Do you mean making separate topics in the Operational Area-forum designated as Fire/EMS Tactical and Police Tactical?
    J.Libor

    Post Sun Oct 31, 2010 10:42 am by J.Libor

    For large calls yes. There would be a main channel: example accident/warrant. Then one called fire channel-accident and one called police tac channel.
    C. Davis

    Post Sun Oct 31, 2010 11:08 am by C. Davis

    Well yeah, but then the police and fire/ems wouldn't be "on the same page." Things would be off track.
    DCBurke

    Post Sun Oct 31, 2010 12:58 pm by DCBurke

    That's my exact problem, it's hard to keep track of a call if you can't see what's happening with everyone else. Multiple channels were tried before and failed horribly.. .They need to be layed out by COPA in such a way that makes it very clear
    A.Halls

    Post Sun Oct 31, 2010 2:46 pm by A.Halls

    C. Davis wrote:Well yeah, but then the police and fire/ems wouldn't be "on the same page." Things would be off track.

    Thats true, cross-communication would probably be difficult that way.

    DCBurke wrote:That's my exact problem, it's hard to keep track of a call if you can't see what's happening with everyone else. Multiple channels were tried before and failed horribly.. .They need to be layed out by COPA in such a way that makes it very clear

    I think people need to be more specific on how they communicate.
    In some posts it's hard to distinguish radio and "local" communcation, between persons on scene etc.
    DCBurke

    Post Sun Oct 31, 2010 3:28 pm by DCBurke

    Radio is " "
    Person to person ie not radio is ' '
    A.Halls

    Post Mon Nov 01, 2010 5:40 am by A.Halls

    DCBurke wrote:Radio is " "
    Person to person ie not radio is ' '

    If that is the case I've been doing it wrong myself all the time, so maybe I'm not one to talk. ^^

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